Count Nero ap Melusine


Concept

Player: Cam
Chronicle: Circle of Blood
Status: Semi-NPC
Fringe Troupe: The Gekko-Ha
Concept: Whaler's Bane
Kith: Merfolk
Apsara: Killer Whale
House: Melusine
Court: Seelie
Seeming: Naug
Seelie Legacy: Hermit
Unseelie Legacy: Sophist
Apparent Age: 65
Real Age: 166
Chrysalis: 1840


Attributes

Physical: Strength 3, Dexterity 2, Stamina 3
Social: Charisma 3, Manipulation 4 (logical), Appearance 2
Mental: Perception 4 (enigmatic), Intelligence 5 (calculating), Wits 3


Abilities

Talents: Alertness 1, Athletics 1, Brawl 2, Dodge 2, Empathy 1, Intimidation 2, Kenning 4 (cantrips), Leadership 2, Oral Expression 1, Subterfuge 2, Temporal Sense 3
Skills: Animal Ken 1, Boating 2, Etiquette 2, Firearms 1, Melee 2, Stealth 2, Survival 2
Knowledges: Academics 2, Culture 2, Enigmas 3, Gremayre 4 (magic), Investigation 1, Law 1, Linguistics 2 (dutch, english), Medicine 1, Occult 3, Politics 2, Rokea Lore 1, Science 1, Sea Lore 5 (merfolk), True Names 3, Wraith Lore 1


Advantages

Arts: Chicanery 2, Kryos 4, Naming 3, Skycraft 5, Soothsay 3, Sovereign 3
Realms: Actor 5, Fae 4, Nature 4, Prop 4, Scene 5, Time 3
Backgrounds: Chimera 2, Contacts 2, Remembrance 4, Resources 2, Title 4, Treasures 3
Glamour: 9
Banality: 5
Willpower: 9
Merits: Concentration (1), Reputation (2)
Flaws: Age (2), Dark Secret: aided the Murdhuacha (1), Hatred: whalers (2)


Miscellaneous Notes

Chimera: Sharkskin Armor, Trident
Treasures: Melusine's Mirror
Oaths: 1) Oath of Fealty: Queen Forlyan
Bedlam: none today
Creativity: 2
Birthrights: Apsara of Vatea; Gills; Ocean's Beauty
Frailties: The Coldness; Out of Touch
Apsara Bonuses: Orca's Bite; +1 Strength
House Boons: Spawn of C'et
House Flaws: Man's Breath

Combat

Style: none (streetfighting)
Special Manuevers (Brawl): Bear Hug, Neck Bite, Pin, Throw
Special Manuevers (Dodge): Grappling Defense, Displacement, Evasion, Kick Defense
Special Manuevers (Athletics): Jump
Special Manuevers (Melee): Great Blow, Parry, Sweep, Thrust
Combinations (unarmed): Bear Hug/Neck Bite/Throw
Combinations (armed): Thrust/Sweep/Great Blow
Melee Weapons Techniques: Blades, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: none
Firearms Techniques: Handguns, Rifles
Common Weapons: Trident (Diff. 6, Dmg: Str+3, Conceal: N, Accur. +2, Chimerical), Knife (Diff. 5, Dmg: Str+1, Conceal: P, Init. +1)
Armor: Sharkskin Armor (+2 soak; chimerical)

Experience Points:


Personality
What is this?

Career Class: Mystic
Drive: Aggressive
Social Activity: Introvert
Long Term Goals: 1) Eliminate all whaling commerce; 2) Discern connections between servants of corruption in the sea as well as on land
Short Term Goals: 1) Acquire useful allies and defenders; 2) Get acquainted with local maritime traffic trends
Religion: Animism
Politics: Feodality
Sex: Heterosexual/Monogamous
Traits: Learned, Shrewd, Intellectual, Determined, Wise, Ancient, Aloof, Plotting, Arcane, Powerful, Unforgiving
Additional Notes: none