Okiye Nanyihe
Ganohali of the Canopied Quiver


Concept

Player: Cam
Chronicle: Ashes of Now
Status: PC
Oathcircle: Red Ring
Concept: Wandering Huntress
Tribe: Lakota (Hunkpapa)
Great Family: Nunnehi
Family: Canotili
Camp: Winter
Seeming: Brave
Summer Legacy: Storyteller
Winter Legacy: Cannibal
Apparent Age: 14
Real Age: 19
Chrysalis: 2006


Attributes

Physical: Strength 3, Dexterity 4 (supple), Stamina 3
Social: Charisma 2, Manipulation 2, Appearance 4 (wild)
Mental: Perception 3, Intelligence 2, Wits 3


Abilities

Talents: Alertness 2, Athletics 2, Brawl 1, Dodge 2, Empathy 1, Kenning 2, Misdirection 1, Oral Expression 1, Subterfuge 1, Swimming 3, Throwing 1
Skills: Archery 2, Boating 2, Melee 1, Stealth 3, Survival 3
Knowledge: Culture 1, Enigmas 1, Gremayre 1, Investigation 1, Linguistics (lakota) 1, Medicine 1, Occult 1


Advantages

Arts: Legerdemain 2, Primal 3, Spirit Link 2, Wayfare 2
Realms: Actor 3, Fae 2, Nature 3, Prop 2
Backgrounds: Chimera 3, Totem 1, Vision 4
Medicine: 5
Banality: 3
Willpower: 5
Merits: Double-Jointed (1), Light Sleeper (1)
Flaws: Cursed: fail at any challenges she tries alone (4), Nightmares (1)


Miscellaneous Notes

Chimera: Hunter's Bow, Tomahawk, Knife
Oaths: 1) Oath of the Idol: Whitewater
Bedlam: none today
Creativity: 2
Birthrights: Earth Blend; Physical Enhancement
Frailties: Terror


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Heel Stamp, Throw
Special Maneuvers (Dodge): Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup, Maritime Combat
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Axes & Picks, Blades, Fist-Loads
Ranged Weapons Techniques: Blowguns, Bows, Crossbows
Firearms Techniques: none
Common Weapons: Tomahawk (Diff. 6, Dmg: Str+2, Conceal: J; chimerical), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P; chimerical), Hunter's Bow (Diff. 6, Dmg: 5, Rate: 1, Clip: 1, Range: 100, Accur. +2, Init. +1, Conceal: T; Ammo: hunter; chimerical)
Armor: none

Experience Points:


Totem

Whitewater
Cost (Base/Final): 1/2
Power: 30
Rage: 5
Gnosis: 3
Willpower: 2
Charms: Airt Sense, Reform
Special Abilities: none
Traits: +2 Boating, +3 Swimming, +1 Dexterity in or near rapid water
Bans: Live near rapid waters, do not pollute rivers


Personality
What is this?

Career Class: Primitive
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Become a better hunter; 2) Manipulate the Red Ring from within
Short Term Goals: 1) Escape the Red Ring when the time is right; 2) Learn more about these Kithain interlopers
Religion: Animism
Politics: Democracy/Republic
Sex: Bisexual/Polygamous
Traits: Primeval, Desperate, Raiding, Fierce, Compelling, Frightening, Deadly
Additional Notes: none

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