Sunhawk
Agali of the Dappled Arrow
Concept
Player: Cam
Chronicle: Ashes of Now
Status: PC
Oathcircle: Occluded Paths
Concept: Hammock-warmer
Tribe: Fox (Black Hawk -- Meshkwahkihaki/Mesquakie)
Family: Canotili
Camp: Winter
Seeming: Elder
Summer Legacy: Hunter
Winter Legacy: Scalp-Taker
Apparent Age: 31
Real Age: 39
Chrysalis: 1988
Attributes
Physical: Strength 3, Dexterity 4 (steady), Stamina 4 (tireless)
Social: Charisma 2, Manipulation 2, Appearance 2
Mental: Perception 3, Intelligence 3, Wits 3
Abilities
Talents: Alertness 4 (forests), Athletics 3, Artistic Expression 3, Brawl 3, Dodge 4 (find cover), Empathy 1, Intimidation 3, Kenning 3, Subterfuge 1, Throwing 3
Skills: Animal Ken 2, Archery 5 (hunting), Camouflage 2, Climbing 3, Dancing 1, Fast-Draw 2, Firearms 1, Hunting 4 (forest), Instrumental (drums) 2, Melee 4 (tomahawk), Stealth 4 (wilderness), Survival 3, Tracking 3, Traps 3
Knowledge: Area Knowledge (smithville) 3, Gremayre 2, Linguistics (mesquakie) 1, Medicine 1, Occult 2
Advantages
Arts: Discord 3, Legerdemain 4, Primal 4, Spirit Link 4, Wayfare 3
Realms: Actor 5, Fae 4, Nature 4, Prop 2, Scene 5
Backgrounds: Chimera 3, Totem 5, Vision 2
Medicine: 7
Banality: 5
Willpower: 8
Merits: Acute Sight (1), Winged (4)
Flaws: Ban: never return to homeland (4)
Miscellaneous Notes
Chimera: Black Arrows
Oaths: 1) Oath of the Idol: Cottonwood
Bedlam: none today
Creativity: 6
Birthrights: Earth Blend, Physical Enhancement
Frailties: Terror
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): Choke Hold, Ducking Punch, Knee Strike, Pin, Sword Hand, Throw
Special Maneuvers (Dodge): Disarm, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Duck & Roll, Jump, Kippup, Shoulder Smash
Special Maneuvers (Melee): Disarm, Double-Strike, Great Blow, Offensive Parry, Parry, Slash, Smash, Thrust
Combinations (unarmed): Disarm/Knee Strike/Throw, Quick Strike/Ducking Punch/Heavy Strike
Combinations (armed): Disarm/Smash/Great Blow; Offensive Parry/Smash/Smash; Double-Strike/Double-Strike/Thrust
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Polearms, Staff
Ranged Weapons Techniques: Blowguns, Bows, Crossbows, Javelin, Thrown Blades, Thrown Weapons
Firearms Techniques: Blowguns, Bows, Crossbows, Handguns, Rifles
Common Weapons: Knife (Diff. 5, Dmg: Str+1, Conceal: J, Init. +1), Tomahawk (Diff. 6, Dmg: Str+2, Conceal: J), Club (Diff. 6, Dmg: Str+2, Conceal: T), Long Bow (Diff. 6, Dmg: 6, Rate: 1, Range: 120, Conceal: N, Accur. +1, Ammo: hunting)
Armor: none
Experience Points:
Totem
Cottonwood
Cost (Base/Final): 5/5
Power: 20
Rage: 1
Gnosis: 2
Willpower: 2
Charms: Airt Sense, Reform
Special Abilities: none
Traits: +2 Gremayre, +2 Woodcarving, +1 Stamina
Bans: Be frugal and reverent in wood use.
Personality
What is this?
Career Class: Primitive
Drive: Aggressive
Social Activity: Introvert
Long Term Goals: 1) Remember (and return to) Higher Hunting Ground
Short Term Goals: 1) Avoid enemies and unnecessary violence; 2) Keep his small forest protectorate safe
Religion: Animism
Politics: none
Sex: Heterosexual/Monogamous
Traits: Angry, Quiet, Scornful, Traditional, Self-Reliant
Additional Notes: none
Back!